Lynda - Arduino: Prototyping

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Files

Arduino Prototyping [TutsNode.com] - Arduino Prototyping
  • 13 Connect the display.mp4 (53.7 MB)
  • 01 Prototype with Arduino.en.srt (1.5 KB)
  • Ex_Files_Arduino_Prototyping.zip (43.9 KB)
  • 02 What you should know.en.srt (2.1 KB)
  • 31 Implement button functions.en.srt (10.8 KB)
  • 03 What's new in this update.en.srt (1.3 KB)
  • 18 Implement display dynamics.en.srt (10.5 KB)
  • 23 Implement buttons.en.srt (8.3 KB)
  • 29 Button debouncing.en.srt (8.1 KB)
  • 10 Select components and libraries.en.srt (7.7 KB)
  • 05 Prototype form factors.en.srt (4.5 KB)
  • 18 Implement display dynamics.mp4 (28.3 MB)
  • 34 Use symbolic parameters.en.srt (7.2 KB)
  • 13 Connect the display.en.srt (7.0 KB)
  • 08 Demo product brief of handheld game.en.srt (2.6 KB)
  • 26 Blocking versus non-blocking code.en.srt (6.0 KB)
  • 09 Define the proof-of-concept prototype.en.srt (2.1 KB)
  • 37 Solution Complete the experience.en.srt (5.7 KB)
  • 20 Solution Modify the animation.en.srt (5.6 KB)
  • 35 Document prototypes.en.srt (5.4 KB)
  • 04 Purpose and pitfalls of prototypes.en.srt (5.3 KB)
  • 25 Solution Name.en.srt (5.1 KB)
  • 12 Make a pin map.en.srt (2.4 KB)
  • 14 Display Hello World sketch.en.srt (4.9 KB)
  • 28 Implement non-blocking interaction.en.srt (4.8 KB)
  • 33 Solution Game intro.en.srt (4.7 KB)
  • 30 Advanced button interaction.en.srt (4.7 KB)
  • 15 Challenge Controlling the display.en.srt (1.0 KB)
  • 11 Design the circuit.en.srt (3.7 KB)
  • 27 Understand timers.en.srt (3.6 KB)
  • 07 Prototype planning considerations.en.srt (3.3 KB)
  • 17 Understand display dynamics.en.srt (2.5 KB)
  • 16 Solution Controlling the display.en.srt (3.2 KB)
  • 06 The prototype process.en.srt (3.0 KB)
  • 21 Understand interaction logic.en.srt (2.5 KB)
  • 19 Challenge Modify the animation.en.srt (1.0 KB)
  • 36 Challenge Complete the experience.en.srt (2.0 KB)
  • 22 Breadboard buttons and update pin map.en.srt (1.8 KB)
  • 24 Challenge Name.en.srt (1.4 KB)
  • 38 Final thoughts.en.srt (1.0 KB)
  • 32 Challenge Game intro.en.srt (0.8 KB)
  • 31 Implement button functions.mp4 (28.0 MB)
  • 23 Implement buttons.mp4 (22.3 MB)
  • 29 Button debouncing.mp4 (20.8 MB)
  • 37 Solution Complete the experience.mp4 (19.3 MB)
  • 20 Solution Modify the animation.mp4 (18.7 MB)
  • 34 Use symbolic parameters.mp4 (17.6 MB)
  • 01 Prototype with Arduino.mp4 (16.9 MB)
  • 25 Solution Name.mp4 (16.8 MB)
  • 28 Implement non-blocking interaction.mp4 (15.3 MB)
  • 26 Blocking versus non-blocking code.mp4 (14.7 MB)
  • 33 Solution Game intro.mp4 (14.4 MB)
  • 30 Advanced button interaction.mp4 (14.0 MB)
  • 14 Display Hello World sketch.mp4 (13.5 MB)
  • 10 Select components and libraries.mp4 (11.5 MB)
  • 35 Document prototypes.mp4 (10.5 MB)
  • 05 Prototype form factors.mp4 (10.5 MB)
  • 04 Purpose and pitfalls of prototypes.mp4 (10.4 MB)
  • 22 Breadboard buttons and update pin map.mp4 (9.1 MB)
  • 16 Solution Controlling the display.mp4 (8.9 MB)
  • 27 Understand timers.mp4 (6.6 MB)
  • 07 Prototype planning considerations.mp4 (6.2 MB)
  • 11 Design the circuit.mp4 (5.7 MB)
  • 21 Understand interaction logic.mp4 (5.1 MB)
  • 17 Understand display dynamics.mp4 (4.6 MB)
  • 12 Make a pin map.mp4 (4.5 MB)
  • 02 What you should know.mp4 (4.2 MB)
  • 06 The prototype process.mp4 (4.0 MB)
  • 36 Challenge Complete the experience.mp4 (3.4 MB)
  • 09 Define the proof-of-concept prototype.mp4 (2.6 MB)
  • 24 Challenge Name.mp4 (2.6 MB)
  • 38 Final thoughts.mp4 (2.5 MB)
  • 08 Demo product brief of handheld game.mp4 (2.4 MB)
  • 15 Challenge Controlling the display.mp4 (2.3 MB)
  • 32 Challenge Game intro.mp4 (1.8 MB)
  • 19 Challenge Modify the animation.mp4 (1.8 MB)
  • 03 What's new in this update.mp4 (1.4 MB)
  • TutsNode.com.txt (0.1 KB)
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  • [TGx]Downloaded from torrentgalaxy.to .txt (0.6 KB)

Description


Description

For designers and product managers, the Arduino family of microcontrollers and easy-to-assemble components is a valuable tool for exploring and evaluating hardware product designs. Rapid, incremental prototypes can help improve outcomes and reduce cost and time in the design process. In this course, instructor Robert Gallup helps you go beyond the basics and learn what it takes to develop Arduino-based prototypes. Robert begins by providing an overview of the prototype development process, highlighting both best practices and potential pitfalls. He then steps through how to develop and refine a proof-of-concept prototype, introducing relevant concepts and techniques along the way. After this course, you’ll be ready to tackle your own hardware prototyping using Arduino.
Robert also includes several hands-on challenges with solutions to help you better understand the LCD, animation dynamics, and the final process of completing your prototype and modifying it in response to feedback.Topics include:

How prototyping integrates with the design process
Planning a prototype
Understanding and implementing display dynamics
Including button interaction in your prototype
Improving responsiveness
Implementing button debouncing
Documenting prototypes

Updated 4/20/2021



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Lynda - Arduino: Prototyping


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441.7 MB
seeders:29
leechers:4
Lynda - Arduino: Prototyping


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