[TutorialPace.com] Lynda - Unity 5 3D Essential Training - [TP]

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[TutorialPace.com] Lynda - Unity 5 3D Essential Training - [TP]
  • Lesson 65. Next steps.mp4 (3.9 MB)
  • Lesson 2. What you should know.mp4 (4.0 MB)
  • Lesson 1. Welcome.mp4 (5.9 MB)
  • Lesson 3. Exercise files.mp4 (6.0 MB)
  • Lesson 5. Importing standard packages.mp4 (6.1 MB)
  • Lesson 63. Building for Android.mp4 (6.5 MB)
  • Lesson 17. Creating and applying a custom mesh collider.mp4 (8.6 MB)
  • Lesson 4. Setting up the project overview.mp4 (9.2 MB)
  • Lesson 16. Creating a prefab.mp4 (9.5 MB)
  • Lesson 41. Setting area lights for baking.mp4 (9.6 MB)
  • Lesson 29. Animating an object in Unity.mp4 (10.2 MB)
  • Lesson 11. Importing audio.mp4 (10.4 MB)
  • Lesson 10. Importing animation.mp4 (12.4 MB)
  • Lesson 6. Creating a player controller.mp4 (12.7 MB)
  • Lesson 7. Setting the resolution and quality.mp4 (13.4 MB)
  • Lesson 20. Adding audio clips to a prefab.mp4 (13.7 MB)
  • Lesson 9. Importing textures.mp4 (14.4 MB)
  • Lesson 30. Adjusting animation in the Curve Editor.mp4 (14.4 MB)
  • Lesson 48. Creating a particle system.mp4 (14.4 MB)
  • Lesson 24. Creating normal maps from grayscale.mp4 (14.4 MB)
  • Lesson 23. Adjusting metallic and smoothness properties.mp4 (14.5 MB)
  • Lesson 61. Creating a splash screen and icon.mp4 (14.7 MB)
  • Lesson 14. Generating colliders on geometry.mp4 (15.3 MB)
  • Lesson 31. Using the Dope Sheet to scale animation timing.mp4 (16.0 MB)
  • Lesson 43. Setting up the level for baking lighting.mp4 (16.0 MB)
  • Lesson 19. Adding physics to game objects.mp4 (16.1 MB)
  • Lesson 15. Applying and optimizing colliders.mp4 (16.1 MB)
  • Lesson 42. Excluding lights from geometry.mp4 (16.2 MB)
  • Lesson 8. Importing meshes.mp4 (16.6 MB)
  • Lesson 27. Creating event-driven transitions in Mecanim.mp4 (16.7 MB)
  • Lesson 18. Updating geometry in a prefab.mp4 (16.9 MB)
  • Lesson 60. Enabling batching to reduce draw calls.mp4 (17.0 MB)
  • Lesson 53. Grounding the scene with ambient occlusion.mp4 (17.5 MB)
  • Lesson 64. Making Revisions.mp4 (18.5 MB)
  • Lesson 40. Adding mood with spot lights.mp4 (18.7 MB)
  • Lesson 22. Using composite maps for smoothness and height.mp4 (19.1 MB)
  • Lesson 32. Instancing prefabs to build a level.mp4 (19.5 MB)
  • Lesson 26. Accessing animation using Mecanim.mp4 (19.6 MB)
  • Lesson 39. Creating and adjusting point lights.mp4 (20.0 MB)
  • Lesson 45. Setting object and light parameters for baking.mp4 (20.1 MB)
  • Lesson 21. Creating and organizing new materials.mp4 (20.9 MB)
  • Lesson 44. Adjusting baking parameters for a designed look.mp4 (20.9 MB)
  • Lesson 13. Exporting models from Maya.mp4 (20.9 MB)
  • Lesson 12. Exporting models from 3ds Max.mp4 (21.9 MB)
  • Lesson 58. Mixing and balancing sound.mp4 (21.9 MB)
  • Lesson 56. Triggering sound to play with an animation.mp4 (23.2 MB)
  • Lesson 25. Segmenting imported animation into clips.mp4 (23.2 MB)
  • Lesson 62. Compiling a desktop build.mp4 (23.9 MB)
  • Lesson 49. Adjusting the behavior of particles.mp4 (24.3 MB)
  • Lesson 36. Painting terrain materials and textures.mp4 (24.6 MB)
  • Lesson 54. Using color correction to create a mood.mp4 (24.6 MB)
  • Lesson 57. Creating reverb zones.mp4 (25.5 MB)
  • Lesson 55. Bringing the environment to life with ambient sound.mp4 (25.7 MB)
  • Lesson 35. Creating and sculpting terrain.mp4 (26.2 MB)
  • Lesson 50. Modifying the appearance of particles.mp4 (26.7 MB)
  • Lesson 51. Adding depth of field to focus the view.mp4 (28.9 MB)
  • Lesson 33. Placing level prefabs for variety.mp4 (30.6 MB)
  • Lesson 38. Fine-tuning the default daylight.mp4 (30.8 MB)
  • Lesson 52. Letting lights and highlights glow.mp4 (34.6 MB)
  • Lesson 59. Setting up occlusion culling.mp4 (35.2 MB)
  • Lesson 46. Using light probes to light dynamic objects.mp4 (36.0 MB)
  • Lesson 37. Adding trees and grasses to terrain.mp4 (37.5 MB)
  • Lesson 28. Using scripts in Mecanim.mp4 (38.9 MB)
  • Lesson 34. Bounding the player through design.mp4 (48.4 MB)
  • Lesson 47. Adding reflection probes for simulated dynamic reflections.mp4 (49.8 MB)

Description

Unity is one of the most popular game engines for mobile and desktop games and real-time simulations. In this course, author Adam Crespi reviews techniques used in Unity game development and introduces the basics of level design, lighting with the Enlighten engine, materials, and animation. First, learn how to import models and textures from programs like 3ds Max and Maya, set up game objects, apply materials, and add animation to bring the game to life. Then Adam explores how to implement realistic lighting, and add finishing touches such as particles, effects, and audio. The end result is a sample game with a lush environment, fully animated objects, and some basic interactive gameplay.

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https://tutorialpace.com/Unity-5-3D-Essential-Training



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